Research Notes & Journal.

A running log of what we're building, breaking, and shipping inside the studio lab.

Latest Entry

May 06, 2026

Entries

24 Public Notes

Focus

Pipelines, Tools, Production

06 / 05 / 26
Release

Stack Compositor v0.7

Improved hair / fur matte extraction, faster temporal smoothing, and a new node-graph profiler.

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22 / 04 / 26
Note

Atlas — Character Continuity

Notes on training a character model that survives wardrobe and lighting changes across a 90-day shoot.

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11 / 04 / 26
Release

Ledger Pipeline 2.0

Full rewrite of asset versioning, with cross-project search and shot-level lineage diffs.

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28 / 03 / 26
Talk

Cinematic AI at Scale

Internal talk on building production-grade AI without breaking the look.

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14 / 03 / 26
Experiment

Worldgrid — First Pass

Procedural worldbuilding pilot for a narrative short. What worked, what didn't.

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28 / 02 / 26
Update

Previz Engine Updates

Refactored the core diffusion step to improve real-time latency across UE 5.5 environments.

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10 / 02 / 26
Note

Sound Field Experiments

Applying custom foley generative models to early animatics to feel pacing quicker.

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25 / 01 / 26
Release

Review Loop — Annotation Tools

Added frame-accurate drawing and timestamped voice memos inside our review suite.

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12 / 01 / 26
Insight

The Cost of Synthetic Data

Why we continue to invest in our own proprietary datasets rather than scraping.

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03 / 01 / 26
Note

Year in Review: 2025

Looking back at the tools we built, the shots we shipped, and what we learned about ML pipelines.

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