Make the
next thing
with us.

V01 hires filmmakers who care about frames and engineers who care about taste. We're a small studio building a long body of work — and the people we hire shape every part of it.

Open Roles

09 / Across 4 disciplines

Team Size

42 people

Studios

Montreal · Prishtina

Working

Hybrid · Remote-friendly

[ STUDIO INTERIOR ]
[ ARTIST AT WORK ]
Why Work Here

You'll touch
the frame.

Most studios silo their people. The director never sees the ML pipeline. The TD never sees the cut. The artist gets a brief and a deadline and that's it.

V01 is built the other way. Everyone at the studio gets close to the frame — the engineers ship inside real productions, the directors get to shape the tools, the artists get to break what doesn't work and rebuild it.

"Small team. Wide remit. Real frames on real screens."

If you want to do the work of three jobs, mostly because you can't help yourself, this is probably the place. Bring taste. We'll bring the rest.

42
People
Across creative, lab, production, and operations.
4.6 yrs
Median Tenure
People stay because the work compounds.
100%
Health Coverage
Medical, dental, vision · fully covered.
21
Awards Shipped
Cannes · D&AD · Ciclope · UKMVA · VES.
How We Hire
01

Taste, Then Skill

Skill we can sharpen. Taste is harder. We hire for an eye, an ear, and a point of view — then we put real shots in front of you.

02

Generalists Welcome

If your résumé doesn't fit a single role we still want to hear from you. The best people we've hired draw on three or four disciplines.

03

Show The Work

Reels, GitHubs, journals, side projects, weird experiments — show us what you're already making, even if it's unfinished.

04

No Take-Home Theater

We don't ask for unpaid spec work. If we go deep on a problem together, we pay for your time.

05

Real Decisions, Fast

Two-week process from intro to offer. You'll meet the people you'd actually work with, on day one.

06

Fit Goes Both Ways

You'll spend time with the lab, the studio, and at least one director or supe. We want you to know what you're walking into.

Open Roles · 09
Updated Apr 28, 2026
01

Senior Director, Brand Films

Creative
Montreal
Full-Time
+

About the Role

Lead director on brand and commercial work, shaping treatments, overseeing shoots, and driving final cuts. You'll work with the lab on previz and finishing, and with our EP on production planning.

Who You Are

  • 5+ years directing commercials, brand films, or shorts
  • Reel that demonstrates a strong, distinct visual point of view
  • Comfortable working with virtual production and AI-native pipelines
  • Able to lead a hybrid crew, on-set and in-studio

Day-to-Day

  • Develop treatments and visual directions for incoming briefs
  • Direct shoots — virtual stage, live action, or hybrid
  • Lead review sessions with VFX supes and finishing
  • Shape the studio's creative voice across slate
Apply for this Role
02

VFX Supervisor

Creative
Montreal
Full-Time
+

About the Role

Own the visual effects bar across one or two productions at a time. You'll partner with directors from previz through final, supervise comp and finishing, and help define what "Hollywood-level" means in our pipeline.

Who You Are

  • 10+ years feature or premium broadcast VFX
  • Deep Nuke, plus working knowledge of Houdini and Resolve
  • Strong taste — frames first, technique second

Day-to-Day

  • Bid VFX scope across incoming projects
  • Run dailies, supe shoots, and review every shot
  • Work with the lab on AI-assisted comp tooling
Apply for this Role
03

Senior ML Research Engineer

Lab
Montreal · Hybrid
Full-Time
+

About the Role

Push the state-of-the-art on Atlas Models — our owned-data character, environment, and texture stack. Train, fine-tune, evaluate, and ship. Your work goes into productions, not papers.

Who You Are

  • Strong background in diffusion or related generative models
  • Comfortable with PyTorch, distributed training, and inference optimization
  • Care about how outputs look, not just how they score

Day-to-Day

  • Train and fine-tune image and video models on owned datasets
  • Build evaluation harnesses with VFX supes and directors
  • Ship models into Stack Compositor and Previz Engine
Apply for this Role
04

Pipeline TD

Lab
Montreal · Hybrid
Full-Time
+

About the Role

The connective tissue between artists and engineers. You'll build, maintain, and extend Ledger Pipeline — V01's asset versioning and shot tracking spine.

Who You Are

  • Python, USD, and a deep grasp of VFX pipelines
  • Have shipped a pipeline at a feature or commercial studio
  • Can talk to artists, engineers, and producers in their own language

Day-to-Day

  • Own Ledger Pipeline and adjacent production tools
  • Pair with VFX supes and TDs on per-show needs
  • Shape conventions across DCCs (Nuke, Houdini, Maya, Resolve)
Apply for this Role
05

Senior Compositor

Creative
Montreal
Full-Time / Project
+

About the Role

Hero-shot compositing across commercials, brand films, and select VFX/post engagements. You'll work in Stack Compositor and Nuke 15, with full autonomy on shots assigned to you.

Day-to-Day

  • Final composites on assigned shots from plate to delivery
  • Drive look continuity across sequences
  • Pair with the lab on tooling improvements
Apply for this Role
06

Producer · Commercials

Production
Montreal
Full-Time
+

About the Role

Run brand and commercial productions from sketch to delivery — schedules, budgets, crews, vendors, and clients. You'll work directly with our EP and the lead director on each project.

Day-to-Day

  • Bid and bid-protect commercial work end-to-end
  • Run shoots — physical, virtual, or hybrid
  • Own client relationships through the project lifecycle
Apply for this Role
07

Virtual Production Supervisor

Production
Montreal
Full-Time
+

About the Role

Lead our virtual production stage — Unreal-based scenes, camera tracking, real-time AI lookdev, and on-set integration with Live Capture.

Day-to-Day

  • Build virtual sets in UE 5.5 alongside the art team
  • Run camera tracking and on-set previz
  • Interface with the lab on Live Capture improvements
Apply for this Role
08

Brand Designer

Creative
Montreal · Hybrid
Full-Time
+

About the Role

Visual identity, marketing, and case studies for V01 itself. You'll own how we look and read across web, social, decks, and printed work.

Day-to-Day

  • Run the V01 brand system across every surface
  • Design case studies, decks, and event materials
  • Partner with marketing on launches and campaigns
Apply for this Role
09

People Operations Lead

Operations
Montreal
Full-Time
+

About the Role

Hiring, onboarding, growth, and the daily operations that make a 42-person studio feel like a 12-person one. Reports to the Head of Operations.

Day-to-Day

  • Run hiring across every discipline at V01
  • Lead onboarding and first-90-days for every new hire
  • Own performance, growth, and feedback systems
Apply for this Role
Benefits & Practice

Health, Fully Covered

Medical, dental, vision · 100% covered for you and dependents.

Real Time Off

Unlimited PTO with a 4-week minimum. Studio closes 2 weeks in December.

401(k) · 4% Match

Vests immediately. We'll never claw it back.

Tools Stipend

$2,500 / yr for software, hardware, and reference. No approvals.

Parental Leave

16 weeks paid for any new parent. Phased return on your terms.

Learning Budget

$3,000 / yr for courses, conferences, and travel for craft.

Side Projects

Time and tools to make your own work. We want you weirder.

Hybrid · Remote-Friendly

Most roles 3 days in-studio. Some fully remote — flagged on the role.

The Process
01

Apply

Send your reel, GitHub, or portfolio with a short note about what you want to make.

~ 5 minutes
02

Intro Call

30-min chat with people ops and your future hiring manager.

Within 1 week
03

Craft Conversation

Deep dive on your work. We walk through real frames, real shots, real code.

Week 1–2
04

Studio Day

Half a day in the studio (or video equivalent). Meet the team. Pair on a real problem — paid.

Week 2
05

Decision

Reference checks, offer, or honest feedback either way. No silence.

Week 2–3
From the Team
"I came in to comp one show. I stayed because I got to shape the tools I'm using next year."
Idris Khoury
VFX Supervisor · 3 yrs
"Everything I ship goes into a frame within weeks. That's the bar."
Sora Lin
Head of AI Systems · 2 yrs
"It's the first studio where the EP, the TD, and the director all read the same brief."
Elliot Pace
Executive Producer · 4 yrs
Where We Work
V01 Montreal studio

Montreal · HQ

Downtown · 2001 Blvd Robert-Bourassa

Production stages, virtual capture, finishing suites, and the lab. Most full-time roles are Montreal-based.

V01 Prishtina studio

Prishtina · Studio

Kosovo · Europe

Creative development, VFX, AI systems, and production collaboration, connected directly with Montreal.

Common Questions
Do you sponsor visas?+
Are remote roles available?+
Do you take freelancers and contractors?+
Can I apply if my background is non-traditional?+
Is salary range published with the role?+
What does compensation look like?+
Will my work be used to train models?+
Do interns and apprentices get paid?+

Don't see
your role?

If your background sits between disciplines, send us a note anyway. We hire when we meet the right person, not just when there's an open req.

[ TEAM IMAGE ]